
A level I designed for the classic game "Marathon," in which the player must defend a wood-and-stone fortress from alien attackers. Certain passages have been bombed and many of the doors malfunctioning, making the rectangular rooms and courtyards a bit more of a maze. The main goal is a water reservoir near the top of the map, where the player is instructed to open the gates and flood the compound. The player must then make his way back to previously explored areas, where ledges that were previously too high to access are now reachable by swimming.
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